4 ms·
It sounds like you’re talking about Oculus Go, which isn’t the first oculus.
by baby 5y ago
It sounds like you’re talking about Oculus Go, which isn’t the first oculus.
- Zetaphor 5y agoThe original DK1 was 3DoF, and the CV1 launched with a single sensor and an Xbox controller. The CV1 didn't get proper 6DoF until after launch.
- baby 5y agoThe first oculus is the rift though
- cortesoft 5y agoThey released a dev kit that was called the oculus rift that came out before the one you are thinking of.
- baby 5y agoDev kits don’t count though. Nobody mentions them when we talk about the nintendo X or the playstation Y. Why would it be different for the oculus?
- detaro 5y agoThe "dev kits" were freely sold to everyone and also bought by consumers, not just developers. Very different to sell-your-soul-NDA'd console devkits given out to select studios. "early adopter edition" would have been just as fitting.
- cortesoft 5y agoBecause even though they called it a dev kit, it was still a commercial product in many ways... there were a ton of games released for it, and a whole community of users who were not oculus developers. I got one, and I never wrote any software for it nor had any real plans to. I got it purely as a consumer.
- mintplant 5y agoDK2 had a separate camera for outside-in tracking. I have one in a box in my closet.
- cortesoft 5y agoNo, I had the Dev Kit 1. It was called Oculus Rift.
- baby 5y agoThe Oculus Rift definitely had more than what you’re talking about, and it was the first oculus
- cortesoft 5y agoI have one sitting next to me. It doesn’t have positional tracking… you can read about it here: https://en.wikipedia.org/wiki/Oculus_Rift#Development_Kit_1 https://en.wikipedia.org/wiki/Oculus_Rift#Development_Kit_1
- taneq 5y agoOnce upon a time the original Rift only had 3DOF tracking. This was back in the "Palmer Luckey just met John Carmack" days.