3 ms·
I enjoyed the article, but I don't think this person's experience is necessarily representative of all servers, or even most. I've seen plenty of servers where
by simonsarris 15y ago
I enjoyed the article, but I don't think this person's experience is necessarily representative of all servers, or even most. I've seen plenty of servers where flora abounds.
In my server on the last world almost everyone kept anywhere from a few trees to a massive garden (of trees) next to their house, if only for harvesting.
In my current server where we are building a hagia sophia -esque structure, the outside is being made into an abundant garden of every type of plant.
In every iteration of the world on my server people have been crazy about nature, going so far as to take all of the plants into the nether to create "life" there.
Actually, now that I think about it, I wonder if minecraft servers differ much between those played solely by people who live in large cities vs those who live in less populated areas. Most of the people on my server are from New Hampshire, and I wonder if it would look different from a server where most of the people are from (say) Boston. Comparing such servers would be a pretty interesting study I think.
- kd0amg 15y agoI don't think this person's experience is necessarily representative of all servers, or even most. I've seen plenty of servers where flora abounds. Yeah, I was just amused at his description of the initial city, since it accurately describes a few spawn-zone cities I've seen. I kind of suspect it's just a result of high population. Or maybe there's just a type of SMP player who gravitates towards city-oriented servers. Either way, on the private servers where I've played, people do tend to scatter over a pretty wide range (rarely less than a couple hundred meters between two people's dwellings), and most of the land remains unaltered.