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One reason is that with hololens / magic leap you can’t create black. The display is like a ‘screen’ layer in photoshop and can only add additional light, so yo
by jonplackett 5y ago
One reason is that with hololens / magic leap you can’t create black. The display is like a ‘screen’ layer in photoshop and can only add additional light, so you can’t get great contrast and anything you add to the scene has a ghost-like quality.
All those demos you’ve seen of AR glasses making screens on a wall are faked. Magic leap paid a special effects house to make a lot of their ‘real’ demos.
Also - field of view. Magic leap has an AWFUL field of view.
- ExitPlatosCave 5y agoI think it's interesting to think about adding elements to what we experience in reality via AR. Versus importing elements from reality into a VR experience. Based on your comments I would say one of the big advantages of importing from reality into VR would be to be able to move around without colliding into physical objects in the real world.
- jonplackett 5y agoThat would be really cool. Like a game that had virtual objects but in the same places as the physical world, but hey don’t need to be the same thing. Long term I think the idea of a computer almost permanently between us and our number one most trusted sensory organ is a fast recipe for Utopia / Dystopia.