2 ms·
In addition to the other comments in the thread, it is useful to point out that even the game's manual itself was critical of the action sequences, especially t
by WorldMaker 5y ago
In addition to the other comments in the thread, it is useful to point out that even the game's manual itself was critical of the action sequences, especially the demolition derby and went out of its way to point out the key sequence to just skip them.
(As a player, while I've grown more tolerant of the motorbike action sequences than I was as a kid who didn't play much in the way of action games, I can't say if I've ever completed the demolition derby "properly". Just can't find the interest in me.)
(Personally, I still think more games should have a "I'm bored with this action sequence / boss fight, please just skip it" button and hold up this aspect of Full Throttle as one of the best parts of its design, even if it was offered mostly as an apology that they didn't quite get what they wanted from the aging SCUMM engine in terms of action.)