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This may be also the trick used by the fantasy console PICO-8[0] which games run by png-based cartridges[1]. [0]: https://www.lexaloffle.com/pico-8.php https:/
by achairapart 5y ago
This may be also the trick used by the fantasy console PICO-8[0] which games run by png-based cartridges[1].
[0]: https://www.lexaloffle.com/pico-8.php https://www.lexaloffle.com/pico-8.php
[1]: https://www.lexaloffle.com/bbs/?cat=7&carts_tab=1#sub=2&mode=carts&orderby=featured https://www.lexaloffle.com/bbs/?cat=7&carts_tab=1#sub=2&mode...
- dangerbird2 5y agoApparently, Pico8 encodes the compressed app data directly in the PNG pixel data. They use 2 least significant bits of each color channel to encode a single byte of data per color. The pixel count of pico8 cartridges is what creates the console's 32,800 byte size limit. https://pico-8.fandom.com/wiki/P8PNGFileFormat https://pico-8.fandom.com/wiki/P8PNGFileFormat