5 ms·
I thought of this and realized it'd actually be a fun game. Both players write down their next move and then move simultaneously once both are ready. To avoid r
by fighterpilot 5y ago
I thought of this and realized it'd actually be a fun game. Both players write down their next move and then move simultaneously once both are ready. To avoid race conditions, if a player moves a piece that is to be taken by the opponent's move, then that player has saved that piece with that move. That creates an interesting dynamic where you may not wish to take the most valuable piece if you predict the other player will move out of the way.
- harryh 5y agoDiplomacy works like this.
- d110af5ccf 5y agoHow would two pieces moving to the same square be resolved? Both lost, or ... ? Regardless of the specifics, it would create a very complicated (but potentially interesting) dynamic when moving any valuable piece within a contested region.
- RcouF1uZ4gsC 5y agoMaybe highest value price wins, with ties losing both pieces.
- deleted 5y ago[deleted]
- meowster 5y agoYou gamble with how many points you have left. Let's say each player starts with 40 points (most games take about 40 moves). You spend anywhere from 0 to however many points you have left to move a piece. If it's early on and there's no chance of conflict, bet 0. If it's an important piece in a crowd, spend more. If there's a conflict, whoever spent more wins that spot. It might add an element of subterfuge to the game.
- codesections 5y ago> How would two pieces moving to the same square be resolved? I'd say that the one that has traveled the longest distance wins, and captures the piece that started closer. (My implicit mental model is that both pieces "depart" from their home squares at the same time and travel at a constant rate, so the closer piece arrives at an empty square, while the more distant piece arrives second and captures the first-arriving piece. This may also encourage more dynamic play)
- spxtr 5y agoI used to play a real-time version of this called Kung-Fu Chess. Each piece takes time to move to its destination, and when it arrives, a timer ticks down before that specific piece can be moved again. Very fun game. https://en.wikipedia.org/wiki/Kung-Fu_Chess https://en.wikipedia.org/wiki/Kung-Fu_Chess https://www.youtube.com/watch?v=fVob7meb83w https://www.youtube.com/watch?v=fVob7meb83w
- userbinator 5y ago"To avoid race conditions", indeed!
- bigwavedave 5y ago> "To avoid race conditions", indeed! Ha! True enough, "a good pun is its reword" ;).
- throwaway17_17 5y agoMy son and I would play chess this way, with my wife actually moving the piece. We use a dice or piece ranking to determine ending turns on the same square depending on the actual game we’re playing.