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And if you like the immediate mode API, just use something like raylib's rgl[1] that emulates an immediate-mode API on modern OpenGL. Aside from performance ben
by dangerbird2 5y ago
And if you like the immediate mode API, just use something like raylib's rgl[1] that emulates an immediate-mode API on modern OpenGL. Aside from performance benefits, you can port your code to GLES or WebGL, where immediate-mode isn't present.
[1] https://github.com/raysan5/raylib/blob/master/src/rlgl.h https://github.com/raysan5/raylib/blob/master/src/rlgl.h