4 ms·
This is a very low-quality argument. Game developers quite clearly cannot only target DX12 Ultimate and have their product only work for a small percentage of
by skohan 5y ago
This is a very low-quality argument. Game developers quite clearly cannot only target DX12 Ultimate and have their product only work for a small percentage of users on PC.
If you want to target PC, you have to deal with hardware fragmentation. You can pretend this is a Vulkan issue, but it's just a reality of the platform.
- pjmlp 5y agoNice story, except DirectX owns the PC market, period.
- skohan 5y agopjmlp I have been on this forum long enough to know you would eventually move the goalposts. Your claim was about the merit of extensions, I'm not sure why you're talking about marketshare now.
- deleted 5y ago[deleted]
- pjmlp 5y agoWhat goalposts? The APIs that own the games market are doing just fine without Khronos mess.