3 ms·
Speed of light would just be rule, like cellular automata rules, Planck distance is cell size and the rule is you may only move one cell per frame in any direct
by SigmundA 5y ago
Speed of light would just be rule, like cellular automata rules, Planck distance is cell size and the rule is you may only move one cell per frame in any direction. Processing speed doesn't matter to us, it could take a million "years" to render a frame but we experience it in real-time.
As you say pointer to shared memory location is basically hidden variable theory, you could also move faster than the speed of light by simply updating your location to any value, I have done this in game hacking before you just need a WriteProcessMemory api, might get caught by anti-cheats.
- cecilpl2 5y ago> Processing speed doesn't matter to us, it could take a million "years" to render a frame but we experience it in real-time. This is part of the premise of the fantastic novel "Permutation City" by Greg Egan.
- SigmundA 5y agoI read Diaspora which touches on that as well, I really need to read Permutation City.