4 ms·
You couldn't be more wrong, do you have a single example of a rich kid with an idea spending many millions to make others build a game and it was successful? I
by username90 5y ago
You couldn't be more wrong, do you have a single example of a rich kid with an idea spending many millions to make others build a game and it was successful? I haven't heard that happen even once!
The reason AAA developers almost never innovate and instead just release the same game year after year with new sequels is that good game ideas are extremely rare. Most games wont sell well enough to make back the money if you pour 100 million into making them, so each AAA studio haves one or two ideas that they know will sell and then they just repeat it.
Indie developer are the ones building new ideas and they do it for a very small amount of money. See factorio, hollow knight, valheim, darkest dungeons etc, lots of games that sold many millions beating many AAA studio products with new ideas and very modest budgets.
- an_opabinia 5y agoBrandon Beck and Marc Merrill were rich kids who spent millions on other people to develop League of Legends. We don’t talk about them as indie developers obviously, even though in 2009 they were independently publishing (and continuing to independently publish) because the formula of capital, namely a rich kid, is really successful in gaming. It just goes to show how obnoxious, again, this kind of take is. I don’t get why people are so obsessed with purity of creation in games.
- username90 5y agoLeague of Legends wasn't their game idea, they hired the guy who at the time maintained Dota and told him to make a stand alone version of dota. Giving money to someone who is already successful to make them more successful is a great business idea and has been done by others as well, but it isn't the same thing as some rich kid coming up with a game idea and telling someone else to implement it.