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Did they improve build time for C++ in 2022? I’m still on 2019 for my IL2CPP Unity builds and it’s slow because it generates a lot of files. Each generic gets i
by jbluepolarbear 5y ago
Did they improve build time for C++ in 2022? I’m still on 2019 for my IL2CPP Unity builds and it’s slow because it generates a lot of files. Each generic gets its own file per type.
- Shadonototro 5y agoIl2CPP is slow because C# is a bloated language that doesn't work well with AOT compiler because most of the features people rely on are actually relying on runtime code generation
- jbluepolarbear 5y agoI mean it takes half the time to build in Xcode on the same machine. I think you’re also confusing runtime code (dynamics) with reflection. Dynamics rely on reflection. AOT has issues where reflection would be used: generics, serialization, Activator, etc.
- pjmlp 5y agoNo idea about IL2CPP abilities, the C++ code I write isn't tool generated.