5 ms·
This is in no way exclusive to porn. After running a B2C business for a while I realized that if, as an owner, you should be wary of some people, it needs to be
by flyinglizard 5y ago
This is in no way exclusive to porn. After running a B2C business for a while I realized that if, as an owner, you should be wary of some people, it needs to be your biggest, most vocal fans. They are the most emotionally attached, feeling they’ve personally invested their money, time and faith into your brand and they are the most violent when disappointed. At some point they all expect special treatment, which makes disappointment that much easier.
Of course not all fans are like this but it just takes a very vocal minority to create a big problem.
But then again, it takes some insanity to become a brand fan in the first place.
I’m sure that when trading desires and emotion like on OnlyFans, the things I’ve mentioned become 100x worse.
- htrp 5y agoYour vocal B2C fans go digitally nuclear on you? What B2C industry are you in?
- flyinglizard 5y agoAny non-utilitarian B2C market with enthusiasts is like that - photography, fishing, drones, mountain biking… there’s endless drama in discussion forums, brand loyalty, flame wars and all of that reaches the vendors (especially the smaller ones which directly participate in communities).
- dragonwriter 5y ago> Your vocal B2C fans go digitally nuclear on you? What B2C industry are you in? I've never experienced it as a target but I've seen fan rage explosions (not necessarily direct customers, depending on the particular industry, but entitled downstream fans targeting the upstream objects of fandom) in all of these non-sex-work industries: film/television, music, video games, tabletop hobby gaming (particularly RPGs), sport, software (particularly open source), ...probably some that I am forgetting.
- deleted 5y ago[deleted]
- throwaway6945 5y agoDid you read that thread about the Nvidia Shield yesterday? Or how about all the controversy over _The Last of Us 2_ having a trans character? https://collider.com/last-of-us-2-controversy-explained/ https://collider.com/last-of-us-2-controversy-explained/ Too many people have too much time on their hands.
- pseudo0 5y agoThere was the (hilariously unsuccessful) attempt to review bomb Factorio a few weeks ago, after some fans got upset about a video the lead dev linked to in a blog post. It seems to be most common in creative industries, eg. Video games, music, movies, etc. Probably because those are the products that people get the most emotionally attached to.
- walterbell 5y ago> Of course not all fans are like this but it just takes a very vocal minority to create a big problem. Stock and currency trading forums were early instances of these challenges.
- BeFlatXIII 5y ago> This is in no way exclusive to porn. After all, the origin of the term Stan is exactly about this kind of parasocial toxicity.