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Apple is implementing Metal support for ANGLE directly in the WebKit repo. The work is being upstreamed. The upstreaming process is not yet finished but Apple's
by modeless 5y ago
Apple is implementing Metal support for ANGLE directly in the WebKit repo. The work is being upstreamed. The upstreaming process is not yet finished but Apple's implementation is fairly complete as it is the basis for the new WebGL 2 support in Safari. WebGL 2 is based on GLES3.0, so 3.1 or 3.2 features may not be supported (compute shaders being the most important feature there).