4 ms·
I wrote a krunkerio aimbot that unpacks the msgpack-over-websocket packets and injects the calculated mouse movements into the stream. The biggest problem was
by no_time 5y ago
I wrote a krunkerio aimbot that unpacks the msgpack-over-websocket packets and injects the calculated mouse movements into the stream.
The biggest problem was the server only syncing the player position every second or so which means my middleware has can only provide exact calculations when I stand still. Solving this would require reading the process memory but that is exactly what I wanted to avoid :/