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People don't have as much patience as back then, IMO. There's also a huge influx of video games compared to when Full Throttle came out. I'm also not sure how a
by otachack 5y ago
People don't have as much patience as back then, IMO. There's also a huge influx of video games compared to when Full Throttle came out. I'm also not sure how accessible walkthroughs were so people had to figure out the puzzles fully.
I miss those days. I may try to replay some old adventures like Space Quest along with Full Throttle :D
- the_af 5y agoYou should replay them. They remain surprisingly fun. There's a special place in my heart for Space Quest I to III, EGA versions with text interface. I learned some English by playing them!
- mister_tee 5y agoSQ4 was my first adventure game. I don't think I understood half the references when I played the first time and should reply the series at some point. As a warning, some of the Sierra approach may seem obtuse or rough today. IIRC several of their games have actions that look like they do something, but make the game unwinnable later on, with no immediate signal or later explanation of what you did wrong. But there is the internet for this, and they should run on several platforms via either dosbox/scummvm? The SQ collections are on sale on both gog and steam right now, around $6 for the whole series.
- danieldk 5y agoI loved Space Quest 4. I still remember that near the end you are at some mainframe and is has a faux Windows 3.1-like interface. I think you had to drag some stuff to the trash to free up mainframe memory. There is also a Space Quest 4 icon. If you drag it to the trash (as a 10-11 year old kid, of course you are going to try), the game quits to DOS immediately, no warnings, no save game.
- frosted-flakes 5y agoI think we simply don't have as much patience as when we were kids.
- fistynuts 5y agoI completed the remaster a year or two ago and had a great time. The temptation to look at a walkthrough when meeting a tricky puzzle is real, though. It simply ruins these type of games.