3 ms·
as someone who did game dev for a while, i sure hope this plays well with semi-hires photos(1000x1000) as it seems better than conventional algorithms for uniqu
by WorldPeas 5y ago
as someone who did game dev for a while, i sure hope this plays well with semi-hires photos(1000x1000) as it seems better than conventional algorithms for unique texturing
- user-the-name 5y agoIt does not. It is for very small-scale similarities.
- hypertele-Xii 5y agoThe smallest possible scale, in fact: a pixel and its neighbors.
- TheRealPomax 5y agoOnly "seems". It's excellent at small scales literally because it's optimized for small scale local similarity, it's useless for large scale.
- pizza 5y agoMaybe VQGAN would be good for you
- capitainenemo 5y agohttps://github.com/EmbarkStudios/texture-synthesis https://github.com/EmbarkStudios/texture-synthesis this was on HN a couple of years ago, and seems to use a similar approach for photorealistic textures.