4 ms·
It's good old procedural programming. Systems (procedures) are mutating state (components) grouped by a common ID (entity).
by nodejs_rulez_1 5y ago
It's good old procedural programming. Systems (procedures) are mutating state (components) grouped by a common ID (entity).
- bordercases 5y agoYou could do it functionally, i.e. the systems are all reducers on partial states of the world.
- leoc 5y agoI'm no expert on any of this but that doesn't seem right; is it? IIUC, most procedural programming is nearly as wedded to the "one entity, one master data structure, one address in memory" frame of mind as OO is. (And the same is true of most functional programming, come to that.)