3 ms·
Why this can't be used in games? First, you can't change the viewing angle because it's not full 3D. Secondly, the lighting is static (from photograph setting)
by Geee 15y ago
Why this can't be used in games? First, you can't change the viewing angle because it's not full 3D. Secondly, the lighting is static (from photograph setting) and thus the shading remains static all the time. In addition, facial animations will be limited.
I have to say though that bad looking characters in games are usually fault of the artist, not the underlying technology.
- Splines 15y agoThere could be places you could use it (think of the unit portraits in RTS games like Starcraft). Not to say it would be worth the effort, but there are niche use-cases.