3 ms·
Is it a requisite that all games must run on the Clausewitz engine, for a converter to be technically feasible ?
by IG_Semmelweiss 5y ago
Is it a requisite that all games must run on the Clausewitz engine, for a converter to be technically feasible ?
- gffbkugf 5y agonot necessarily if u can find a way to put the data u extract into another game then it's >feasible. in pdx games all the data about the history of the world is stored in a save game file. this includes tags(countries), province development/population, technology, etc. how u would say 1 Econ development in eu4 is x tax base in some other gsg is the sort of question u would have to answer
- denkmoon 5y agoNo, but the similarity of the data structures and game concepts between games makes it significantly easier. I did a bit of work on the vic2 to hoi4 convertor, it reads state from your save file and rebuilds the world in the next game to match. You could read the save file from any conceptually similar game and make it rebuild the world to match, it would just be a lot of work.