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We still have yet to see if that will actually become a standard going forward. Sure there's probably gonna be some fancy games without loading screens doing cr
by Ashanmaril 5y ago
We still have yet to see if that will actually become a standard going forward. Sure there's probably gonna be some fancy games without loading screens doing crazy content-streaming tricks to show of the new console hardware, but in the long-term, studios may decide it's not worth the time and effort compared to just having a loading screen that loads the whole level in a big chunk.
Plus you're gonna be targeting a much wider userbase for the time being by not targeting SSDs.
- jms55 5y agoI think there's the argument that most studios will do whatever's easiest. Only a few will really try to be fancy and use the new hardware to the utmost, right? So then yeah, sticking with a load screen _might_ be easiest. But if the tooling supports it, it might be even easier to just not worry about loading and having to make a loading screen, and let the engine handle that stuff for you. UE5 at least seems to be going in that direction.