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> I guess the question becomes “what percentage of current PC gamers are motivated to shell out $400 to play on the train?” Does it even matter? For consumers,
by usrusr 5y ago
> I guess the question becomes “what percentage of current PC gamers are motivated to shell out $400 to play on the train?”
Does it even matter? For consumers, they get what they paid for even if Valve shows zero commitment as long as Steam does not actively shut them out. For game companies, support for controller and Linux/Proton is valuable with or without Steam Deck.
And for Valve itself, all the software investment is a long term hedge against the existential threat of Windows failing them, this is just an opportunistic bonus use. The only actual cost is the hardware side of the project. If it tanks in the market they'll simply refrain from doing a v2 and do damage control with long tail sales of v1. While taking comfort in knowing that the Deck hardware will at least have lured a few game companies into the arms of Proton, strengthening their Windows hedge.