3 ms·
Valve is like 90s id Software without Carmack. They understand business models. They know that the money is to be made in game engines and game platforms, not g
by jimbob45 5y ago
Valve is like 90s id Software without Carmack. They understand business models. They know that the money is to be made in game engines and game platforms, not games themselves. However, they’ve never had the technical talent and vision to execute on that.
Half-life was supposed to be a demo for GoldSrc. It never took off and I can’t name a single 3rd party GoldSrc game. Likewise, Half-life 2 was supposed to be a demo to sell the Source engine but I’ve yet to see a successful Source title that wasn’t Valve-based.
They tried with the Steam console (the name of which escapes me) and I don’t know anyone who owns one (despite the excellent controller). Now we’re at them trying their hand at a Nintendo Switch competitor. Based on their past failures, I don’t see this being any more of a success.
- azornathogron 5y agoI think they've done fine with VR hardware, except for that market still being pretty small/niche in general. Oculus probably has a more well known brand, but the Valve VR hardware is - I think - pretty much best in class, and I think anyone would choose Valve over Facebook as a source of VR games. HL Alyx was well-received as well. But VR is still pretty niche. Steam itself is their biggest success of course, though that is not hardware. I do believe Steam took good perseverance and good execution to achieve the success that it's seen. (Re: perseverance, remember that when Steam first came out, people really hated the idea!)
- twostorytower 5y agoCounter-Strike was a third party GoldSrc mod before Valve bought it and is arguably one of the most popular games of all time. Source has Titanfall as well as its spiritual successor, Apex Legends, which use a modified Source engine.
- schmorptron 5y agoTitanfall, Titanfall 2 and Apex Legends all run on Source