4 ms·
I'd argue the opposite. The Steam Controller was a work of technical art (albeit without the centuries of experience in ergonomics its competitors had). The S
by moritonal 5y ago
I'd argue the opposite.
The Steam Controller was a work of technical art (albeit without the centuries of experience in ergonomics its competitors had).
The Steam Link was a few years ahead of its competitors.
And the Steam Vive's Lighthouses were a literal light-speed ahead of the Oculus for a while.
Fully agree however that you're right that they're too small to support a hardware long past its release when the market share is too small.