2 ms·
The opportunity for optimizing polygons in the rendering pipeline is extraordinary compared to SDFs. For that reason alone, it will not likely be economical to
by jb1991 5y ago
The opportunity for optimizing polygons in the rendering pipeline is extraordinary compared to SDFs. For that reason alone, it will not likely be economical to use them anytime in the near future for the majority of modern commercial 3D work, perhaps ever.
They are cool though!