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IIRC this is the stated reason they're dropping radar, the camera network maintains object persistence but the radar disagrees very frequently with the camera n
by nexuist 5y ago
IIRC this is the stated reason they're dropping radar, the camera network maintains object persistence but the radar disagrees very frequently with the camera network causing the flickering because the system doesn't know which input to trust. Apparently by throwing out radar signals they get smoother object recognition.
- deleted 5y ago[deleted]
- BugsJustFindMe 5y ago> Apparently by throwing out radar signals they get smoother object recognition... ...and driving straight into barriers. > the system doesn't know which input to trust Well, clearly their camera network is untrustworthy, so...
- labawi 5y agoI don't think radar can sufficiently differentiate between stationary obstacles and background - hence the long habit of smashing into stationary objects.
- avereveard 5y agothe snipped linked are on 9 beta, which is only vision. object flickering and other issue remains unabated.