3 ms·
It's more of an immersive sim than an RPG. It even encourages stealth play heavily in a lot of missions with explicit optional goals and by the way many mechani
by binarybanana 5y ago
It's more of an immersive sim than an RPG. It even encourages stealth play heavily in a lot of missions with explicit optional goals and by the way many mechanics are designed in general. If enemies were more intelligent about looking for the player instead of just standing around when becoming suspicious it could easily match the best of the genre like Deus Ex.
Sadly CDPR seems to be fixing the wrong things. They even took out great accidental mechanics like the dodge boost, which was incredibly fun and added a lot of depth to the way you could move around the city. A lot of places aren't even accessible without it. You aren't supposed to go there, but a lot of areas reachable with just the double jump a bugged, too. Even without any mods you can reach a few out of bounds areas... I think removing the dodge boost is as if id had "fixed" the double jump instead of rolling with it. Similar with the slide invincibility glitch. I can see why they fixed that, but some way to jump from great highs is really necessary in a place as vertical as Night City. They replaced it with.. nothing. They also made most consumables useless by roving the ability to disassemble them instead of fixing the economy. There's literally no point in any of the drinks now. You also can't re-roll the stats of any legendary gear you find, so if it doesn't have any slots for mods it's useless. And other things. I honestly think that it was a better game at version 1.04. Performance was better, too.