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> anyone has looked into using genetic algorithms combined with RL where the genetics determine the reward function There is an introductory guide to rust, dee
by javitury 5y ago
> anyone has looked into using genetic algorithms combined with RL where the genetics determine the reward function
There is an introductory guide to rust, deep learning and genetic algorithms that I really like, it's called "Learning to fly" [^0]
[0]: https://pwy.io/en/posts/learning-to-fly-pt1/ https://pwy.io/en/posts/learning-to-fly-pt1/