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Voxels/SpriteStacking/3dModelling is more of the how, they can all produce great looking 2d renderings. I imagine the difference is more based around how the c
by foopod 5y ago
Voxels/SpriteStacking/3dModelling is more of the how, they can all produce great looking 2d renderings.
I imagine the difference is more based around how the creator wants to create. If you are a 2d artist then jumping into 3d modelling can be a step learning curve, but voxel or sprite stacking are generally more forgiving.