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> As for hard evidence, we could use non-work screen time as a proxy, To play devil's advocate, screen play time (i.e. video games) has inspired a whole genera
by jpadkins 5y ago
> As for hard evidence, we could use non-work screen time as a proxy,
To play devil's advocate, screen play time (i.e. video games) has inspired a whole generation of computer engineers to follow this career. I would argue that screen play time is essential to a child's development in the 21st century, and is just as valid as 'outside' play time or 'social' play time. Of course, all things in moderation still applies.
- acituan 5y ago> To play devil's advocate, screen play time (i.e. video games) has inspired a whole generation of computer engineers to follow this career I hear you. Our games were mostly indie though and computers weren’t connected to the internet, and when it did, it wasn’t to this internet.