3 ms·
It's the same ballpark
by kzrdude 5y ago
It's the same ballpark
- tester34 5y agoI think we must do better AAA games need less resources than those tree walkers
- spoiler 5y agoIn my experience (C++ dev at work) C++ generally feels slower than Rust. Edit: I quickly realised, this might only because of Rust's—in my opinion—superior type system and tooling, so maybe it just requires less waiting for compilations than when working C++. Edit 2: I've never actually measured Rust compilation times, but even for large-ish graphical codebases (wezterm, alacritty, bevy games) I've compiled from scratch, it felt noticeably faster even then.