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Sorry, the Unity crowd calls the browser target "WebGL". Yeah it's a bit silly but such is life. It's not that you need to care about WebGL-the-technology for
by kroltan 5y ago
Sorry, the Unity crowd calls the browser target "WebGL". Yeah it's a bit silly but such is life.
It's not that you need to care about WebGL-the-technology for your networking, but that there are no provided tools to use, say, WebSockets, when creating games that will run on the browser.
Sure, you could use WebSockets through JS interop and create your own socket library encapsulating that, but it's hella annoying.