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It might have started at AWS, but it seems they really want it to have a broad set of contributors under the Linux Foundation umbrella. "We [at AWS] invested o
by troymc 5y ago
It might have started at AWS, but it seems they really want it to have a broad set of contributors under the Linux Foundation umbrella.
"We [at AWS] invested over a year to recruit partners with the right mix of resources, expertise, and above all, motivation to foster a self-sustaining community. We partnered with Linux Foundation as our trusted expert open-source organizational home because it stands as one of the best on the planet at managing large open-source projects. The Linux Foundation can provide the level of expert management demanded by such a large open-source effort. We are thrilled for the backing of a range of partners who feel just as strongly as we do about empowering choice for games and simulations developers. These partners include: Accelbyte, Adobe, Apocalypse Studios, Audiokinetic, Backtrace.io, Carbonated, Futurewei, GAMEPOCH, Genvid Technologies, Hadean, Huawei, HERE Technologies, Intel, International Game Developers Association, Kythera AI, Niantic, Open Robotics, PopcornFX, Red Hat, Rochester Institute of Technology, SideFX, Tafi, TLM Partners, and Wargaming." [1]
[1] https://aws.amazon.com/blogs/gametech/open-3d-engine/ https://aws.amazon.com/blogs/gametech/open-3d-engine/
- Jyaif 5y ago> It might have started at AWS, but... The shader language is called AZSL, short for (I kid you not) the Amazon shader language. If you really care about attracting partners, maybe don't put your brand name in the programming language?