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> Your still using frameworks like Open GL though right ? Correct. OpenGL, Vulkan and libs like SFML, SDL, Allegro are some of the choices that people like me
by _hao 5y ago
> Your still using frameworks like Open GL though right ?
Correct. OpenGL, Vulkan and libs like SFML, SDL, Allegro are some of the choices that people like me use. Of course there are million media frameworks with bindings for a lot of languages. You can do whatever you want really.
And I'd agree with you. I think of the 3 engines I wrote about in my original comment Unity is by far the most painless to work with and I like the UI of the engine itself the most.