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So this seems to be amazon giving lumberyard to the linux foundation in hopes that a community builds around it? edit: > It's definitely not - it's a complete
by makepanic 5y ago
So this seems to be amazon giving lumberyard to the linux foundation in hopes that a community builds around it?
edit:
> It's definitely not - it's a complete rewrite, with some useful parts of Lumberyard ported over.
https://twitter.com/derekreese/status/1412475974428463107 https://twitter.com/derekreese/status/1412475974428463107
- fotcorn 5y agoI wouldn't go as far as calling it a complete rewrite. The renderer (called Atom) is completely new, but many other things stayed the same. Our Lumberyard Gem required some work to port over, but that was mostly replacing old CryEngine stuff with the equivalent in the Lumberyard/O3DE API.
- pwdisswordfish8 5y ago> renderer (called Atom) Dumb. From https://aws.amazon.com/blogs/gametech/open-3d-engine/ https://aws.amazon.com/blogs/gametech/open-3d-engine/ > The core engine modules and any add-ons or plugins are collectively known as “Gems” So, so dumb.
- SXX 5y agoI guess Amazon just started to understand they have no clue about how gamedev industry works. They invested heavily in this, but nobody wanted their proprietary tech with cloud lock-in. Now they changed strategy to compete with Epic's Unreal by making the engine actually royality-free and open source. It's very logical step that to compete with source-available product you need one under proper open source license with patents grant.
- dleslie 5y agoThere are countless free game engines, now. As a long time industry veteran: the important portion is how the asset pipeline works and whether I can port existing assets or acquire new ones. Assets are all that matters.
- SXX 5y agoCountless free as in free beer ones, but very few are under real open source license. And of open source ones very few are production-ready. For once there is chance that Amazon is big enough to make porting to consoles less of a pain in the ass.
- flohofwoe 5y agoBrowsing through the code, there's a pretty sizeable chunk of old CryEngine stuff (CryCommon and CrySystem), it's in a directory called "Legacy", but I guess that doesn't mean that it isn't needed anymore.
- prox 5y agoIsn’t StarCitizen using a special version of CryEngine?
- flohofwoe 5y agoIn the beginning yes, and a little while ago they switched to Lumberyard, maybe they'll switch to O3DE next, who knows :)
- prox 5y agoWell we have time! With a bit of luck we have real spaceships by the time it is done ;)
- Bombthecat 5y agoI wouldn't be surprised...