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There's a kazillion tools out there. Here's a few off the top of my head to get started. RAD Game Tools Telemetry - http://www.radgametools.com/telemetry.htm h
by forrestthewoods 5y ago
There's a kazillion tools out there. Here's a few off the top of my head to get started.
RAD Game Tools Telemetry - http://www.radgametools.com/telemetry.htm http://www.radgametools.com/telemetry.htm
Superluminal - https://superluminal.eu/features/ https://superluminal.eu/features/
Remotery - https://github.com/Celtoys/Remotery https://github.com/Celtoys/Remotery
Visual Studio's built-in profiler is an ok sampling profiler. It doesn't give you a nice multi-thread view which is a huge advantage to a span based profiler.
MTuner is quite nice for debugging memory usage. Which is another gaping hole in the Rust ecosystem. https://github.com/milostosic/mtuner https://github.com/milostosic/mtuner
Lots of tools generate data in a format viewable by the Chrome trace viewer. I think Chrome's tracer viewer is not great. Maybe someday someone will create a viewer for the format that's good. I get cranky when large traces don't render at 60fps. Web-based viewers are almost all very very slow and it makes me sad.