4 ms·
I've thought about this before. Maybe randomize reactions within a range, or apply some kind of focused perception filter with a delay to mimic the focus and p
by grp000 5y ago
I've thought about this before. Maybe randomize reactions within a range, or apply some kind of focused perception filter with a delay to mimic the focus and processing of the human eye.
- boastful_inaba 5y agoIIRC correctly Valve's inhouse TF2 bots mimic target accquisition times, mouse innaccuracy and other things. They had a blog post explaining it around release, but I can't find it.
- grp000 5y agoThanks, I'll check it out.