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Or the point that many of these configurations can ONLY be accessed by GUI. That's one thing that makes windows (and even MacOS to some degree) so awkward to us
by herbst 5y ago
Or the point that many of these configurations can ONLY be accessed by GUI. That's one thing that makes windows (and even MacOS to some degree) so awkward to use sometimes.
- aikinai 5y agoAlmost every setting in MacOS can be accessed by the command line, and many things only there. Actually I don’t think I’ve found anything so far that can’t be set from the command line and I do a fair amount of that kind of tweaking.
- herbst 5y agoXcode license agreements? Took me literally more than a hour the first time I installed something on the terminal but refused to finish because I never heard of xcode or that you need to open it manually in order to confirm a license agreement. When I was just installing the ruby stack and it needed some compilers via xcode I guess? That was on a MBP like 2015 or so. The error message was not helpful at all, I had to ask someone with experience or I would still be installing ruby to this day. (Given I don't remember anything else)
- aikinai 5y agosudo xcodebuild -license accept Google actually autocompleted “in the terminal” when I started typing out the question and this was answered by the first link. I have tons of development environment software installed and I’ve never opened the Xcode GUI.
- herbst 5y agoThis was not the case in 2015/14. These stack overflow answers easily confirm that you needed to open it at least once, and that there have been related bugs in that time: https://apple.stackexchange.com/questions/175069/how-to-accept-xcode-license https://apple.stackexchange.com/questions/175069/how-to-acce... Good they fixed it. Still made a bad impression on me back then coming from using Linux for over a decade.