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Designers seem to be collectively forgetting two simple things: 1. The UI is a tool, not an art piece. It's something people use to get their job done. They do
by grishka 5y ago
Designers seem to be collectively forgetting two simple things:
1. The UI is a tool, not an art piece. It's something people use to get their job done. They don't admire its beauty and "cleanliness". Every time you move things around to "make it more aesthetically pleasing" or "refresh it", you're messing with people's muscle memory. People hate when their muscle memory is messed with.
2. The UI should be designed to make most of the input devices with which it will be used most of the time. This means huge paddings, large fonts, and borderless buttons have no place in a desktop OS.
Apple's initial idea about iOS being for touchscreens only, and macOS being for mice and keyboards only, was great. Now they're diluting macOS by allowing iOS apps to run on it, and by borrowing iOS UI patterns that were clearly designed for touchscreens.
Except I couldn't care less about Safari. There are better browsers out there anyway. And all the stuff that requires Apple servers is also irrelevant to me.
- Dah00n 5y ago>Every time you move things around to "make it more aesthetically pleasing" or "refresh it", you're messing with people's muscle memory. People hate when their muscle memory is messed with. While I agree with you, no one does this as much/often as Apple and somehow people still praise it.
- grishka 5y agoAs a long-time Android user, I can assure you Google does this way too often. They just can't leave the notification shade alone, they always redesign something in a subtle and annoying way in there. This year they ran out of ideas, but the marketing department demanded a big release, so they invented this "material you" crap.