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FWIW this is exactly the reasoning behind shifting Servo to VR (where it lived until the VR program was also cancelled), with the idea it could target somewhat
by ianbicking 5y ago
FWIW this is exactly the reasoning behind shifting Servo to VR (where it lived until the VR program was also cancelled), with the idea it could target somewhat bespoke environments where developers could design around any missing functionality.
It's very possible that if they picked a niche besides VR that it could have worked, or could work still, but it doesn't feel like good odds...
- andybak 5y agoWe still really need a good cross-platform VR browser. Firefox Reality is still the only decent browser for some headsets. Another niche would be a browser that can embed nicely in Unity apps. I need one right now and there's no decent open source option other than a poorly maintained and fiddly servo distribution/port (I can't remember which). A bit of polish there would go a long way.