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The Game Master's Framework for Software Development
- ajuc 5y agoI like both pen&paper RPGs and programming and it's certainly an interesting idea, but ultimately the analogy is very stretched. The goal of RPG is for everybody to have fun. The goal of IT project is to deliver. If everything goes smoothly for the players they are bored and Game Master is not doing her job correctly. The solution is to create problems that challenge players. If everything goes smoothly at work everybody is satisified and manager is doing great. Nobody's going to praise the manager "That new requirement we discovered at the last moment was such a great plot twist! The whole month I wasn't sure if we'll make it before the deadline!"