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Thanks for the reply. I see parallels to the Web Audio API (https://www.w3.org/TR/webaudio/ https://www.w3.org/TR/webaudio/) which is mostly for creating graphs
by stefanha 5y ago
Thanks for the reply. I see parallels to the Web Audio API (https://www.w3.org/TR/webaudio/ https://www.w3.org/TR/webaudio/) which is mostly for creating graphs of nodes using the browser's native code to do the processing.
It's hard to do real-time audio sample processing in JavaScript since the language isn't designed for real-time. Maybe a restricted subset would work.