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>The fact that a totally generic AI system with zero knowledge of the game can learn on the fly and beat the hand-tuned AI is pretty impressive. Yes; but, like
by feral 15y ago
>The fact that a totally generic AI system with zero knowledge of the game can learn on the fly and beat the hand-tuned AI is pretty impressive.
Yes; but, like, Samuel's learning checker playing programs in the 50s and 60s did that.
>They were training online during gameplay, so each round started fresh with an untrained system.
I'm not really sure how that is considered training.
Like Tim_Benham's comment, on a first read of the paper, I would be concerned that the AI is beating to inbuilt AI due to what could be termed 'save-game cheating'.
And there's still the issue of whether it is overspecialised to just exploit the inbuilt AI in some way.