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I owned a PS1 Debugging Station. sold it recently to a collector. my dad bought it at a pawn shop when I was a kid, we didn't know what it was until I learned i
by Daegalus 5y ago
I owned a PS1 Debugging Station. sold it recently to a collector. my dad bought it at a pawn shop when I was a kid, we didn't know what it was until I learned it could play burned games without a modchip. it was fun.
- Lammy 5y agoI ran into one of these at a flea market a few years ago, once owned by Maxis if anonymous marker scribbles are to be believed: https://i.imgur.com/8M8qMHI.jpg https://i.imgur.com/8M8qMHI.jpg
- MaxBarraclough 5y agoSomewhat related: I have a copy of SimCity 2000 for PS1. An interesting novelty, but it's basically unplayable. The framerate is atrocious, and that's on top of clunky controls where the controller simulates a mouse.
- eru 5y agoIn contrast, SimCity on the SNES was surprisingly playable.
- salamandersauce 5y agoBecause it was developed by Nintendo and not Maxis.
- bluedino 5y agoIt helps that the game was originally done on a C64 and ran on lots of other low-end platforms. There was also and unreleased NES version.
- MaxBarraclough 5y agoThere was also a homebrew city builder for GameBoy Colour called µCity: https://www.nintendolife.com/news/2017/08/game_boy_color_title_mcity_brings_sim_city_to_your_pocket https://www.nintendolife.com/news/2017/08/game_boy_color_tit...
- stavros 5y agoHave you sent it anywhere for archival? I can imagine archive.org would want it.
- AnIdiotOnTheNet 5y agoIIRC several groups have full NTSC-US sets dumped. SimCity 2000 is at least in the Redump set. It weighs in at 39MB compressed.
- stavros 5y agoOh aha, thanks!
- AnIdiotOnTheNet 5y agoI have that one too. I played it a lot as a kid and didn't find it unplayable, but the only PC I had at the time was an ancient IBM XT so I didn't have anything to compare it to. The control issues were mitigated by the fact that I also own the Playstation mouse, because I also have XCOM and there's no way I was going to play that with a controller.
- ant6n 5y agoSim city was atrociously slow on my 386 / 33 MHz (and 16MB of ram). Mmh brother had a 486 with 66 MHz, that’s what you needed to actually play the game.