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The sad/hopeful thing is that if this were to occur today, they'd likely have a much easier chance to publish on the Switch (or PS4/5 or Xbox). The big platform
by jonny_eh 5y ago
The sad/hopeful thing is that if this were to occur today, they'd likely have a much easier chance to publish on the Switch (or PS4/5 or Xbox). The big platforms have really loosened up access to their stores and SDKs.
- duxup 5y agoAgreed, better chance to publish. Although, not sure what would get published, there's not much of a game that anyone has ever seen according to the posts on HN. Not sure access to an SDK was really the biggest challenge.
- bogwog 5y ago> The big platforms have really loosened up access to their stores and SDKs. If by "the big platforms" you mean Nintendo and Xbox, then yes. Sony is still as shitty about it as ever. The only difference today is that it's certainly easier to find a publisher who has an SDK, so you don't have to apply for one yourself. IIRC, getting approved for a Sony SDK requires a hefty down payment, proof of a physical office space, and you have to submit the resumes of your development team and hope Sony thinks they're good enough. Then you have to wait many months to hear back. I think you even need to have a project under development, or at least a complete design document.
- zxzax 5y agoHow does that even work in practice? Does the team have to ship a bunch of successful Switch and Xbox games first before their resumes are viewed as good enough? And it seems like they would have to plan to ship the project under development on one of those other consoles, just in case they don't get approved?