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... and "public" VPNs, where all you need is the network ID to connect. Seems great for playing LAN games. It also has a userspace implementation, which I was
by linsomniac 5y ago
... and "public" VPNs, where all you need is the network ID to connect. Seems great for playing LAN games. It also has a userspace implementation, which I was able to use on bitbucket CI/CD where I couldn't bring up a tun/tap device, to connect via SSH to a private server. It also has Ad-Hoc networks that are public, IPv6 addressed, and based on port-range, so you can expose your SSH server to anyone with the IPv6 address, for example.