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Might be worth mentioning in this context that the Crash Bandicoot games were in a Lisp.
by burgerbrain 15y ago
Might be worth mentioning in this context that the Crash Bandicoot games were in a Lisp.
- jcromartie 15y agoAnd the developer continues to use Scheme (on top of the standard C++ SDK) to power their most recent games: Uncharted and Uncharted 2, two of the most critically acclaimed games of all time. I'd definitely call Naughty Dog a Lisp gaming success story... Abuse is another (but not that successful).
- kgthegreat 15y agohttp://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp http://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp
- spacemanaki 15y agoI had no idea Abuse used Lisp, that's kind of cool! I played that rather a lot for a few months in high school. Anyone else interested, the source is apparently also public domain and available here http://abuse.zoy.org/wiki/download http://abuse.zoy.org/wiki/download
- iterationx 15y agoSo was Mario64 http://www.franz.com/success/customer_apps/animation_graphics/nichimen.lhtml http://www.franz.com/success/customer_apps/animation_graphic...
- Wilduck 15y agoAnyone who reads this without clicking the link should note that the game Mario64 was NOT programmed in lisp. Just one of the tools used to write Mario64 was written in lisp.