9 ms·
I don't think that's fair: C# has decimals but everyone uses floating point numbers by default so C# developers still need to know that 0.1+0.2 != 0.3
by esrauch 5y ago
I don't think that's fair: C# has decimals but everyone uses floating point numbers by default so C# developers still need to know that 0.1+0.2 != 0.3