4 ms·
Maybe I'm getting old, but it's mental to me that a regular SDD over SATA3 is now regarded as slow, and you need an NVME SSD to run things quickly. I have a ga
by jmkni 5y ago
Maybe I'm getting old, but it's mental to me that a regular SDD over SATA3 is now regarded as slow, and you need an NVME SSD to run things quickly.
I have a gaming PC and really can't tell the difference between games loaded between the two.
- vvillena 5y agoBecause the games don't take advantage of the higher bandwidth. In fact, they probably don't even take advantage of the SSD, because games are still built so that they work when installed on spinning drives. The advantage of SSDs is the random access time, but if you are streaming continuous data, it's only about triple the speed of an HDD. A NVME PCIe 4.0 SSD can be up to 15 times faster than a SATA SSD. The difference is much much bigger.
- jmkni 5y agoGet off my lawn ;)
- omegalulw 5y agoYour argument doesn't make sense, a triple speedup is still a LOT and should easily be noticeable.
- vvillena 5y agoIt is noticeable, but that's not the point. A SSD-only engine can avoid some asset duplication and achieve an effective 4x speedup over a HDD equivalent, but that is still slow in the grand scheme of things: you could have a bigger or a more detailed environment, but that's about it. A PCI 4 NVME coupled with the latest compression tech means you can renew all the data in RAM in less than 2 seconds. That's the big deal.
- jbluepolarbear 5y agoThat’s because games aren’t designed to take advantage of NVME drives. Direct storage basically connects the ssd to the gpu for fast asset streaming. You will notice when games made for the Xbox get ported to windows 11. It’s seriously an amazing leap in game technology.