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Agreed. With the removal of the scripts menu, your eyes no longer need to be assaulted by 2 iconic menu bar titles, and you get to practice your typing. Further
by to3m 15y ago
Agreed. With the removal of the scripts menu, your eyes no longer need to be assaulted by 2 iconic menu bar titles, and you get to practice your typing. Furthermore, the lack of any even-remotely-useful disassembly window means that people who argue that it's impossible to debug an optimised build can now be right ;)
These two features (or lack thereof) sent me running straight back to Xcode 3. Took about 5 minutes, 3 minutes of which was searching for any way of getting at the disassembly window. I suppose I could have worked around the scripts thing if push came to shove.
Anyway, there appears to me to be every reason to stick with Xcode 3 rather than Xcode 4, though maybe Xcode 4 might be OK if you're not some kind of freak, as I appear to be.
- paxswill 15y agoSomething I ran into recently was the removal of remote debugging in Xcode 4. The facilities to do it are there, as that is how debugging iOS devices is run, but the ability to debug remote OS X clients is gone.