4 ms·
> Renderers need to deallocate memory all the time. For example, they often need to store per-frame data that gets dropped when the frame is over Zero the buff
by habibur 5y ago
> Renderers need to deallocate memory all the time. For example, they often need to store per-frame data that gets dropped when the frame is over
Zero the buff and reuse this same frame as the new frame.